Light, unleashed.
xUnleashed is a modern take on LED sequencing software — a GPU-native studio for designing, previewing and broadcasting light, built for installations of any scale.
Not a video. This is a live GLSL shader, rendered in your browser and sampled onto a virtual LED matrix — the same idea that drives every effect in xUnleashed, all the way out to physical pixels. Move your cursor to steer it.
A sequencer that treats light like a signal, not a slideshow.
Effects are computed, not baked. Output is engineered, not hoped for. Everything else follows from that.
Every effect is a shader
Effects are real GPU programs in an open shader format — resolution-independent, endlessly tweakable, and never pre-rendered.
A rock-steady heartbeat
The engine is built around one strict rule: a new frame to your hardware every 20 milliseconds. All show long. No drift, no stutter.
Speaks fluent pixel
sACN (E1.31), Art-Net and DDP, natively — with network discovery that finds your controllers before you go looking for them.
See it before you build it
A live 3D stage for your whole installation — place models and props, then watch the show play out in space before a single cable is run.
Compose, don’t configure
Build looks by connecting ideas — layer, mix and modulate effects visually instead of fighting checkbox grids.
A timeline that listens
Audio-aware sequencing with smooth automation — draw a curve, ride a beat, and let the music do the arranging.
Obsessive about the parts you never see.
Great shows are won and lost in the milliseconds. The numbers below aren’t marketing — they’re the spec the engine is held to.
From an empty yard to a running show.
Lay it out
Place your props, meshes and pixels in a real 3D scene — drag, duplicate, arrange.
Sequence it
Drop effects on a timeline, sync them to audio, and shape every parameter over time.
Preview it
Watch the full show on the virtual stage — at night, in space, exactly as it will look.
Broadcast it
Stream frames to your controllers over the network with frame-accurate timing.
The same engine, from a porch to a precinct.
Home displays
A few hundred pixels on the roofline or a full musical yard — approachable enough for the first weekend.
Stages & venues
Matrix walls, set pieces and moving light, previewed with haze, beams and shadow before load-in.
Architectural & commercial
Building façades and permanent installations, where the show runs every night and failure isn’t on the menu.
The lights are warming up.
xUnleashed is deep in development. When it’s ready, it will be worth the wait.
coming soon